The Element of Being came about because of a University of Utah independent study project. My original intention was to shoot actors against a greenscreen in a variety of lighting environments, and produce an academic document outlining the process. But as I began to move into pre-production I began to explore the theoretical side of process. After two months of exploring different approaches I landed on the idea of shooting film portraits, creating an image of a world rather than a traditional narrative. I went fairly deep into the theoretical approach, and the 'script' became a rather wordy academic document.
In the weeks leading up to production several fortuitous events forced me to scale up the scope of the film considerably. The main one was the opportunity to use the sound stage at Lumenas Studios (an animations company here in town), and most importantly a Motion Control rig. This particular 1/4 million piece of hardware was last used to shoot fight scenes in the Matrix, and Lord of the Rings. With a hell of a discount I couldn't avoid stumping up the 2g's it would take to rent it, the space, and the talented individuals it would take to operate it.
Of course this meant upping the production value of all the other areas of the film. Costumes had to be spot on. Actors had to be unforgettable. Makeup had to make them look gorgeous:) I put out some calls to my most trusted collaborators and in a whirlwind of pre-production got all the ducks in a row... ready to be shot;)



While the final polished version is far from complete, here's a taste of of how well the greenscreen worked. I still need to build all the environments for the characters from scratch in Maya (a project for next semester), but given the production value of the footage i'm really excited about the film.
